![]() If hack-and-slash combat with hordes of enemies great and small is one of the pillars of the Diablo franchise, then plunder and treasure is the second pillar, as victorious players vacuum up piles of gold and (mostly) random equipment drops in the wake of glorious battles and dungeon crawls. ![]() Additionally, the minion-summoning Necromancer class, though powerful and with a huge bag of tricks, currently doesn't give players the ability to control the tactics of their summons like in Diablo 3. Within this gameplay paradigm, the best Rogue builds in the Diablo 4 beta, crafted towards evasion or ranged attacks, are easier to master than, for instance, melee-focused Barbarian or Druid builds that force players to dive into crowds of damaging enemies. If a certain combination of class skills and talents is vastly more powerful than others, players might feel like they're being punished for not creating the meta build.Ĭompared to previous installments of Diablo, the combat of Diablo 4 puts a greater emphasis on battlefield control à la Final Fantasy XIV, challenging players to anticipate and evade large enemy attacks while also using skills with cooldowns at the right moment. They should, however, try their best to make sure every potential character build is fun to use, capable of overcoming every Diablo 4 combat encounter, and rewards players who master a specific play style. This doesn't necessarily mean developers at Blizzard should tweak the power of character skills until every possible Diablo 4 character build is equally powerful. The big challenge when creating character classes and ability customization mechanics in games like Diablo 4 is making sure every possible character build is viable.
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